Macaulay2 Engine
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◆ invert()

void M2::ARingZZ::invert ( ElementType & result,
const ElementType & a ) const
inline

Definition at line 170 of file aring-zz-flint.hpp.

171 {
172 if (is_unit(a))
173 set(result, a);
174 else
176 }
void set(ElementType &result, const ElementType &a) const
bool is_unit(const ElementType &f) const
void set_zero(ElementType &result) const
VALGRIND_MAKE_MEM_DEFINED & result(result)

References is_unit(), result(), set(), and set_zero().