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Macaulay2 Engine
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Definition at line 81 of file mat.hpp.
Referenced by MutableMat< Mat >::add(), add(), MutableMat< Mat >::addMultipleTo(), addMultipleTo(), copy(), MutableMat< Mat >::eigenvalues(), eigenvalues(), MutableMat< Mat >::eigenvectors(), eigenvectors(), MutableMat< Mat >::eval(), from_matrix(), identity(), MutableMat< Mat >::invert(), invert(), is_dense(), MutableMat< Mat >::is_equal(), is_equal(), MutableMat< Mat >::least_squares(), least_squares(), MutableMat< Mat >::lift(), MutableMat< Mat >::LU(), LU(), MutableMat< Mat >::LUincremental(), LUincremental(), MutableMat< Mat >::mult(), mult(), mult(), MutableMat< Mat >::negate(), negate(), MutableMat< Mat >::nullSpace(), nullSpace(), MutableMat< Mat >::promote(), MutableMat< Mat >::QR(), QR(), MutableMat< Mat >::rowReducedEchelonForm(), rowReducedEchelonForm(), MutableMat< Mat >::solveInvertible(), solveInvertible(), MutableMat< Mat >::solveLinear(), solveLinear(), MutableMat< Mat >::submatrix(), MutableMat< Mat >::submatrix(), submatrix(), submatrix(), MutableMat< Mat >::subtract(), subtract(), MutableMat< Mat >::subtractMultipleTo(), subtractMultipleTo(), MutableMat< Mat >::SVD(), SVD(), transpose(), MutableMat< Mat >::triangularSolve(), triangularSolve(), and zero_matrix().