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Macaulay2 Engine
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Go to the source code of this file.
Functions | |
| NTL::mat_ZZ * | mutableMatrix_to_NTL_mat_ZZ (const MutableMatrix *M) |
| MutableMatrix * | mutableMatrix_from_NTL_mat_ZZ (const NTL::mat_ZZ *A) |
| bool | ntl_LLL (MutableMatrix *M, MutableMatrix *U, long numer, long denom, int strategy) |
Variables | |
| static const int | useNTL = 2 |
| static const int | GS = 0 |
| static const int | Givens = 4 |
| static const int | useLLL = 0 |
| static const int | useBKZ = 8 |
| static const int | FP = 16 |
| static const int | QP1 = 2 * 16 |
| static const int | QP = 3 * 16 |
| static const int | XD = 4 * 16 |
| static const int | useRR = 5 * 16 |